Ozyman Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: A 2'11" southern man, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His tied-back hair is golden. His eyes are blue and catlike.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a ruthless business man, a trait he acquired from his mother.
History: Born in the south to a Armorer, Ozyman learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now travels the world, in search of power and loot.
Motivation: Marry his sister to traveling adventurers; and he's looking for his big break
Ideals: Entrepeneur. Bonds: Criminal record, Job, Adventurer, Family. Occupation: Armorer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 80 (16d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
Possessions: 6000 gp. Malachite (11 gp). Emerald (1000 gp). Rich purple corundum (1000 gp). Rose (40 gp). Freshwater pearl (11 gp). Golden yellow topaz (1400 gp). Rose (40 gp). Black pearl (1400 gp). Iolite (40 gp). Deep green spinel (60 gp). Bloodstone (40 gp). Iolite (40 gp). Fire opal (1000 gp). Chrysoberyl (60 gp). Peridot (40 gp). Rose (40 gp). Violet garnet (1400 gp). Chalcedony (40 gp). Chrysoberyl (60 gp). Hematite (11 gp). Deep blue spinel (1400 gp). Moss agate (11 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Adelard Wakefield, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is afraid of women and trembles around them
History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy, Insane. Bonds: Poor. Occupation: Bellfounder
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 10000 sp. 1 Minor magic item.
Therai Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has wavy red hair. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He acts crazy and hedonistic. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Therai lived on a farm with his mother, near the main road leading to a nearby town. Therai liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.
Motivation: Doesn't want to be a Blacksmith and was forced into it by his family.
Flaws: Hedonist. Bonds: Rich, Family, Nature. Occupation: Blacksmith
Voice: Spanish accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 240 gp.
Right-Handed Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his lavender fur in a pixie cut. His copper eyes dart from person to person.
Personality: Overbrimming with self-confidence, Right-Handed isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a pair of adventurers, Right-Handed grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He desires power and/or immortality; and money/treasure
Ideals: Impeccable. Bonds: Rich, Family, Adventurer, Criminal record. Occupation: Dyer
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 15)
Armor Class 13
Hit Points 76 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +4
Possessions: 1000 gp. Golden yellow topaz (400 gp). Rose (40 gp). Hematite (4 gp). Jasper (40 gp). Citrine (40 gp). Alexandrite (400 gp). Smoky quartz (40 gp). Smoky quartz (40 gp). Jasper (40 gp). Golden yellow topaz (400 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

