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NPC Generator

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Advanced [show]


Enialis Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His auburn hair is thinning but still full. He has a dull look in his hazel eyes.

Personality: Aggressive, abrasive, and angry, Enialis embodies much of what other species detest in the Elves. As long as the job gets done he does not care how it got done.

History: He was born in the south, but his parents moved at a very young age to the east. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his brother's freedom.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Family, Criminal record. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Enialis Selevarun, Male Elf Paladin 13
Medium (4'7") Elf, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 113 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 800 pp. Old masterpiece painting (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs


Jaxi Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She is bristling with hidden weapons, mostly greataxes and pickaxes. She has wavy scarlet crest. Her red eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic woman, Jaxi's first love is herself. Her second love is also herself. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. After months of barely getting by, Jaxi managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She is terrified, and will act out of fear; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Fearful. Bonds: Criminal record, Rich. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Jaxi Verthisathurgiesh, Female Dragonborn Fighter 11
Medium (6'3") Dragonborn, Neutral Evil (CR 11)
Armor Class 11
Hit Points 64 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 18 (+4)17 (+3)
Skills Deception +7, History +7
Senses Passive Perception 14
Languages Common, Goblin, Undercommon, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 240 pp. 1 Minor magic item.


Social Check DCs


Mara Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears yellow trousers with grey and black striped suspenders. She wears various colorful collared shirts. Her hair is red and curly. Her eyes are a pleasant blue.

Personality: She is a Sailor first and foremost. She believes firmly that knowledge should be universal. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born the only child of a wealthy merchant. A gifted student she started as a Healer, but she got bored and became a Sailor. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: To be a Healer again; and she has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Job, Religious, Adventurer. Occupation: Sailor

Voice: Prounounces S like Z

Attributes [hide]

Mara Eathalena, Female Half-Elf Bard 2
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)16 (+3) 14 (+2)10 (+0)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Ignan, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 300 sp. Rhodochrosite (9 gp). Rose (30 gp). Pink pearl (40 gp).


Social Check DCs


Naal Floshem, Male Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Ploughman. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He enjoys reading and quiet.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Flaws: Insomniac. Bonds: Job, Religious. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Naal Floshem, Male Elf Expert 13
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 14 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 4 (-3)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnome, Druidic
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4

Possessions: Malachite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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