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NPC Generator

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Advanced [show]


Kallista Soft, Female Tiefling [Permalink]

Personal [hide]

Description: She wears just a green suit. She is bristling with hidden weapons, mostly rapiers and axes. Her silver hair, when down, is lengthy. Her silver eyes have a joyful gleam in them most of the time.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She receives visions of the future at random moments

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Kallista and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Gifted, Fighting. Flaws: Shy, Antagonistic. Bonds: Criminal record. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Kallista Soft, Female Tiefling Monk 6
Medium (4'11") Tiefling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 8 (-1)18 (+4)
Skills Animal Handling +2, Persuasion +7
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Hugh Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: The child of eastern immigrants he idolized his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been a successful dealer in antiques buying low and selling high.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Enemies, Immigrant, Family. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Hugh Winterbourne, Male Human Wizard 9
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 8
Hit Points 45 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 800 gp. Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her lavender fur is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: Calm and collected, she is a well trained Body Guard. She does not trust anyone and sleeps with one eye open.

History: Cloak was raised in a hard working conservative environment. Her mother was a mechanic, and taught her how to fix just about anything. She now spends her time doing works of charity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Ideals: Persistence, Philantrophist. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Cloak Peak, Female Tabaxi Warrior 10
Medium (5'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 45 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)14 (+2) 9 (-1)13 (+1)
Skills Nature +6, Stealth +7
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Chester, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has a long golden ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her parents enrolled her in a Expert school at a young age so that she could practice her necromantic talents. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She wants revenge against giants.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Joan Chester, Female Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)6 (-2) 12 (+1)10 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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