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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Three Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Shipwright. He wears his black fur down. His blue eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Three hails from a village terrorized by orcs. Through the years after Three was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Three's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.

Motivation: Expand his business; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Antagonistic. Bonds: Job, Rich, Enemies. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Three Peak, Male Tabaxi Bard 2
Medium (5'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 90 gp.


Social Check DCs


Frouse Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a tan and yellow robe with the hood down. His hair is white and curly. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the north. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the north, but his parents moved at a very young age to the west. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing his hectic life and new scribe responsibilities is difficult

Ideals: Pacifist. Bonds: Immigrant, Slave, Rich, Job. Occupation: Scribe

Voice: Slurs words

Attributes [hide]

Frouse Timbers, Male Gnome Cleric 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)15 (+2) 9 (-1)13 (+1)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Dabbledob Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a small bristly mustache and wavy chestnut hair. He has gleaming, smiling green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is afraid of women and trembles around them

History: He was born in the north. He was taken as a slave by a traveling circus and forced to perform He has drifted from career to career and currently works as a Glassblower.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Flaws: Shy, Insane. Bonds: Immigrant, Job, Slave, Rich. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Dabbledob Horcusporcus, Male Gnome Warlock 6
Small (3'4") Gnome, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1000 sp.


Social Check DCs


Euron Scorn, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His dark red hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: Euron was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Euron took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Gifted, Entrepeneur. Flaws: Fearful. Bonds: Poor, Family. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Euron Scorn, Male Tiefling Wizard 8
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 12 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)16 (+3) 16 (+3)16 (+3)
Skills Arcana +6, Medicine +6
Senses Passive Perception 13
Languages Common, Sylvan, Giant, Ignan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 5000 sp. Azurite (12 gp). Deep blue spinel (700 gp). Fire opal (700 gp). Fire opal (700 gp).


Social Check DCs

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