Bethrynna Fasharash, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears dark leathers with embroidery. Her hair is short and white. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is almost excessively polite to everyone, even when angry. Bethrynna is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born in a small island village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bethrynna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bethrynna. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption.
Flaws: Addict, Shy. Bonds: Family, Nature, Criminal record. Occupation: Doctor
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 9 (-1) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Hematite (12 gp). 1 Chain shirt.
Donella Turen, Female Gnome [Permalink]
Personal [hide]
Description: She wears an entirely blue suit with grey socks and a vest with buckled shoes. She has a moderate pudge and is not very fit. She has styled her white hair well, parting it to the right. Her fierce blue eyes like to dwell on things.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bellfounder arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Bellfounder
Voice: Australian accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 300 gp. 1 Holy water. 1 Everburning torch.
Shaena Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'9" and prefers to wear white clothing when she does not wear armor. Her white hair is braided into rings. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Like her father and her sister before her, after school she went straight into learning to become a Sage. She struck the Sage job and began her own company from there.
Motivation: To be a Barrister again.
Ideals: Joker. Flaws: Forgetful, Mundane. Bonds: Job. Occupation: Sage
Voice: Farmer accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 10000 cp.
Bendoo Eastoft, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair, while still mostly white, has prominent grey streaks. She has a dull look in her gray eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born to a pair of adventurers, Bendoo grew up listening to her mother's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Bendoo's homeland. Bendoo decided to take the middle way and become a bodyguard. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To prove her worth to the world; and obtaining odd cultural human artifacts is her passion
Ideals: Philantrophist, Fighting. Flaws: Impulsive. Bonds: Adventurer, Immigrant. Occupation: Spy
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 31 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
Possessions: 1200 gp. Sapphire pendant on gold chain (500 gp). Cloth of gold vestments (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

