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NPC Generator

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Advanced [show]


Gomory Ramsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). He has a very tight haircut. This violet eyed northerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. He worked as a nervous Sculptor and found it very stressful. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Has a crush, Rich, Job, Adventurer. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Gomory Ramsey, Male Human Warrior 8
Medium (6'6") Human, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Athletics +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Cairn Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his dark red hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. The war was a terrible time for him, and Cairn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 4 years old his parents immigrated from the west. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by giants. Cairn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Insomniac, Depressed. Bonds: Immigrant, Enemies, Military, Religious. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Cairn Lithe, Male Tiefling Commoner 1
Medium (6'6") Tiefling, Neutral Good (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 8 (-1)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics -1, Animal Handling +1
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Sybil Brandon, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is portly but not overly obese. She has moderate length silver hair. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the north. She invites people to come help in her community garden.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She's in love; and to settle down with her crush

Ideals: Pacifist, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Sybil Brandon, Female Human Sorcerer 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 10 (+0)5 (-3)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Vani Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery. She is muscular with a powerful set of arms. She keeps her auburn hair in a flapper bob. Her eyes are hazel.

Personality: She likes to make people angry or surprised. Vani is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born in a small desert village. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and her spouse's relatives view her with great suspicion

Flaws: Antagonistic. Bonds: Family, Nature, Rich, Enemies. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Vani Goldfound, Female Halfling Sorcerer 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp.


Social Check DCs

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