Theodoric Shipley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a long, grey, dusty cloak. He has a brown handlebar mustache and slicked back brown hair. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Mayor. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out
Ideals: Athletic, Joker. Flaws: Impulsive, Depressed. Bonds: Slave, Job. Occupation: Mayor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Breastplate.
Quick Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He wears a deerstalker hat to cover his moderate length cinnamon fur. His hazel eyes dart from person to person to random spaces in the air.
Personality: A deeply religious man he believes everything happens for a reason. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Regain custody of his son; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Extrovert, Entrepeneur. Bonds: Religious, Adventurer, Family. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 83 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 3000 gp. Deep blue spinel (400 gp). Red garnet (70 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item.
Immeral Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a simple violet robe with blue stripes complete with hood. He keeps his blonde hair in a flapper bob. He has a dull look in his violet eyes.
Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.
History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is not mentally stable, and does not behave rationally
Ideals: Persistence, Fighting. Flaws: Insane. Bonds: Adventurer, Enemies. Occupation: Mortician
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 68 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. 1 Medium magic item.
Elama Jacobs, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a faded coat and loose pants complete with broad hat. She keeps her golden hair in a pixie cut. Her violet eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Elama embodies much of what other species detest in the Half-Elves. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born in the south to a Painter, Elama learned a great deal about her mother's area of expertise. A freak accident while working with her Barkeep mother left her crippled. She became a Painter soon after.
Motivation: Many drow want her driven away; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Job, Enemies. Occupation: Painter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Sylvan, Draconic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
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