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NPC Generator

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Advanced [show]


Quick Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Mortician. His orange fur is thinning but still full. He has several tiny aquamarine earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He left for the north, certain he would find work there.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Impulsive. Bonds: Job, Rich, Immigrant. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Quick Of Snakes, Male Tabaxi Rogue 7
Medium (5'2") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)11 (+0) 9 (-1)14 (+2)
Skills Acrobatics +7, Deception +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +5

Possessions: Embroidered and bejeweled glove (2000 gp). A necklace of small pink pearls (2000 gp). Silver chalice with lapis lazuli gems (100 gp).


Social Check DCs


Jheri Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears baggy green pantaloons and a brown scarf. She has styled her gold crest well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She invites people to come help in her community garden.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Jheri grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jheri. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of dire rats

Ideals: Justice, Philantrophist, Fighting. Flaws: Insomniac. Occupation: Bellfounder

Voice: Complex vocabulary, royal

Attributes [hide]

Jheri Tiammanthyllish, Female Dragonborn Rogue 4
Medium (6'5") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)11 (+0) 15 (+2)18 (+4)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +6

Possessions: 200 gp. Peridot (40 gp). Violet garnet (800 gp).


Social Check DCs


Sybil McLeod, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman likes to wear ponchos typically of a light violet in addition to tight pants and is in decent physical shape. Her white hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Sybil lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She'd like to take her coworkers down a peg; and she desires power and/or immortality

Ideals: Disciplined. Bonds: Has a crush, Family, Adventurer, Job. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Sybil McLeod, Female Half-Elf Expert 5
Medium (4'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Infernal, Aquan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Feldûsh Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Feldûsh will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Extrovert. Bonds: In love, Immigrant. Occupation: Priest

Voice: Voice breaks

Attributes [hide]

Feldûsh Garfield, Male Half-Orc Ranger 5
Medium (6'5") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 9 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)5 (-3) 14 (+2)14 (+2)
Skills Investigation +0, Nature +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs

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