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NPC Generator

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Advanced [show]


Corkitron Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Corkitron grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of drow; and money/treasure

Ideals: Entrepeneur. Bonds: Guardian, Has a crush, Adventurer, Rich, Enemies. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Corkitron Brightmoon, Male Halfling Commoner 8
Small (2'10") Halfling, Chaotic Good (CR 8)
Armor Class 15
Hit Points 13 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)12 (+1) 9 (-1)17 (+3)
Skills Performance +6, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1100 gp. Coral (110 gp). Tourmaline (110 gp). Amethyst (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his black hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered

History: Zaffrab hails from a village terrorized by goblins. Zaffrab was born on a far southern mountains where he grew up under the tutelage of his father, an expert Animal Trainer. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and many goblins want him driven away

Ideals: Opinionated, Logical. Bonds: Enemies, Immigrant, Criminal record. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Zaffrab Gobblefirn, Male Gnome Monk 3
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Phelaia Devotion, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears skinny pants and wears a green and red robe with the hood down. She keeps her long silver hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She acts crazy and hedonistic. She enjoys reading and quiet.

History: Phelaia was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Insomniac, Hedonist. Bonds: Poor, Adventurer. Occupation: Assassin

Voice: Cold and demanding tone

Attributes [hide]

Phelaia Devotion, Female Tiefling Druid 6
Medium (5'8") Tiefling, Neutral Good (CR 6)
Armor Class 13
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)6 (-2) 12 (+1)19 (+4)
Skills Intimidation +7, Stealth +6
Senses Passive Perception 11
Languages
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Traubon Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a hand crossbow on his belt. He carries with him a set of hand crossbows on his belt, each one with a aquamarine on the hilt. He sports a long red beard, and similarly colored long hair. This gray eyed northerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Traubon took refuge in the large cave and found the beat up hand crossbow and armor he uses now. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Justice. Bonds: Family, Military, Nature. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Traubon Bigtoe, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 350 gp.


Social Check DCs

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