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NPC Generator

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Advanced [show]


Ernest Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has wavy golden hair. His violet unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: Ernest was born in the west. At a young age he loved to build and create. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and revenge

Ideals: Gifted, Persistence. Flaws: Disease, Antagonistic. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Ernest Birkenhead, Male Human Monk 7
Medium (5'4") Human, Neutral Evil (CR 7)
Armor Class 14
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 13 (+1)9 (-1)
Skills Athletics +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Gnoll, Halfling
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +7

Possessions: 700 gp.


Social Check DCs


Uadjit Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This eastern woman wears black trousers with brown and yellow striped suspenders. She wears various colorful collared shirts. Her clothes are grease stained in places. Her red crest is heavily combed to the left. Her eyes are red and catlike.

Personality: She has a massive crush on the younger sibling of the Barber who has hired her part-time. She also has developed a complete distrust of the Miner profession.

History: Uadjit was raised in a hard working conservative environment. In her 11th year, her parents were killed by a giants raid, leaving Uadjit alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business.

Bonds: Poor, Immigrant, Has a crush, Job, Enemies. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Uadjit Xephyrbahnor, Female Dragonborn Sorcerer 9
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 28 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 1100 gp. Iolite (70 gp). Golden yellow topaz (500 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. He has a slight overbite and is overall scrawny. He keeps his white hair in a pixie cut. He has white eyes and a black hat with a grey feather.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found.

Flaws: Antagonistic, Selfish, Mundane. Bonds: Rich, Family. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Sammal Skill, Male Tiefling Paladin 5
Medium (6'9") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Draconic, Terran, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp.


Social Check DCs


Joan Charlton, Female Human [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her rapier always slung over her shoulder. She has a slight overbite and is overall scrawny. She wears her hair in dreadlocks. She has a tattooed face.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Sold as a small child to a brothel owner, Joan was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Joan abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: She's in love; and she has passion for adventuring and risk

Ideals: Optimist. Flaws: Fearful. Bonds: Mentor, Adventurer, Has a crush. Occupation: Priest

Voice: Speaks in third person

Attributes [hide]

Joan Charlton, Female Human Barbarian 10
Medium (4'10") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 86 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Religion +7, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Giant, Druidic, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1500 gp.


Social Check DCs

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