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NPC Generator

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Advanced [show]


Fax Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his longbow always slung over his shoulder. He carries a battered greatsword and tarnished longbow as well. His white crest is still thick. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He is an amazing painter.

History: He was born in a small mountains village. He took every job he could get his hands on, but the opportunities for Dragonborns in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting, Professionalism, Gifted. Bonds: Nature, Immigrant. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Fax Turnuroth, Male Dragonborn Wizard 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 11 (+0)8 (-1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs


Aramil Horineth, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears bulky tan painted plate armor. His whole body is exceptionally muscular. His moppish chestnut hair is in a traditional bowl cut. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world.

Ideals: Logical, Gifted. Flaws: Antagonistic, Secretive. Bonds: Immigrant. Occupation: Bowyer

Voice: Excited and jittery

Attributes [hide]

Aramil Horineth, Male Elf Druid 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. Azurite (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ugol Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'8" western man, he wears a faded coat and loose pants complete with feathered hat. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Ugol hails from a village terrorized by giants. He was taken from his home at a very young age. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Expand his business.

Bonds: Job, Enemies, Slave. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Ugol Walpole, Male Half-Orc Druid 7
Medium (5'8") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc, Undercommon, Celestial
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jo Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing the road beaten gear of a warrior. Her hair is greying and her face has many wrinkles. Her hazel unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born in the east. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She left for the east, certain she would find work there.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a rival would like her out of the picture

Ideals: Fighting, Athletic. Flaws: Disease, Insomniac. Bonds: Criminal record, Immigrant. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Jo Wildheart, Female Halfling Warrior 10
Small (2'11") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 67 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Athletics +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Auran, Druidic
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6

Possessions: Just what you see.


Social Check DCs

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