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NPC Generator

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Advanced [show]


Thoradin Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gifted from a young age, Thoradin studied abroad. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and to be a assassin again

Ideals: Joker, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Thoradin Bofdann, Male Dwarf Rogue 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 79 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 17 (+3)18 (+4) 9 (-1)15 (+2)
Skills Survival +3
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Undercommon, Goblin, Celestial
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Thea Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a white tunic with green highlights, and long black pants that bunch up around her shoes. She has wavy black hair. Her eyes are likewise hazel.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She plays an instrument quite well.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Artistic, Fighting. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Thea Goldfound, Female Halfling Ranger 9
Small (2'9") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 60 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 8 (-1)15 (+2)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. Violet garnet (1300 gp). Bloodstone (80 gp). Hematite (9 gp).


Social Check DCs


Veit Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. His brown hair is cut short. He has brown eyes and a brown hat with a violet feather.

Personality: Calm and collected, he is a well trained Mercenary. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Job, Adventurer. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Veit Fallack, Male Dwarf Wizard 4
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 16 (+3)9 (-1)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 600 gp.


Social Check DCs


Galiena Staurheim, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing colorful clothing, dressed as a Bather. Her chestnut hair is well kept. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Galiena was raised in a hard working conservative environment. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She tends to her Bather job now, and dutifully fulfills any obligations she has.

Motivation: Find a way to reverse the transformation of her sister; and she is unsatisfied with her job

Ideals: Athletic, Impeccable. Flaws: Addict, Shy. Bonds: Job, Family. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Galiena Staurheim, Female Human Cleric 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)11 (+0) 17 (+3)9 (-1)
Skills Sleight of Hand +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 40 gp.


Social Check DCs

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