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NPC Generator

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Advanced [show]


Nora Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears skinny pants and wears a white and tan robe with the hood down. She has a penchant for wearing a ring with an oversized jet on her right hand. She wears her hair in dreadlocks. She wears round tiny glasses practically rammed into her face.

Personality: She is overprotective of those who hire her services. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born at the edge of vast mountains. Over the years she perfected her riding and shooting skills. She has set out to sabotage the competition.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Optimist. Bonds: Rich, Guardian, Nature, Job. Occupation: Animal Trainer

Voice: Smoker's lung

Attributes [hide]

Nora Quickstep, Female Halfling Commoner 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 16
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Morkral Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is dressed in a clean grey cloak covering his clean studded leather. He has chestnut hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Opinionated, Logical. Bonds: Rich, Immigrant, Job. Occupation: Shipwright

Voice: Scandinavian accent

Attributes [hide]

Morkral Daraln, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5

Possessions: 220 gp. 1 Half-Plate.


Social Check DCs


Elizabeth Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She likes to wear violet tank tops with tan skirt. She has moderate length silver hair. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of a Painter, who enjoyed hunting, Elizabeth was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Elizabeth took refuge in the old dungeon and found the beat up kukri and armor she uses now. She used her abilities to travel the world and help people.

Motivation: Her religion dominates her actions; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Professionalism, Philantrophist. Bonds: Enemies, Nature, Religious. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Elizabeth Ilphelkiir, Female Half-Elf Warrior 6
Medium (5'1") Half-Elf, Lawful Good (CR 6)
Armor Class 10
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 9 (-1)16 (+3)
Skills Arcana +3, Insight +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 100 gp. Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft grey waves gently in the breeze. His brown hair is lengthy and is close to two feet long. He has several tiny aquamarine earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it

Ideals: Joker, Fighting. Bonds: Rich, Job, Religious. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Mindartis Erenaeth, Male Elf Adept 4
Medium (4'11") Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)17 (+3) 11 (+0)9 (-1)
Skills Acrobatics +1, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Aquan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 20000 sp.


Social Check DCs

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