Lilli Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan shirt with thin black vertical stripes and yellow pants. She carries with her a set of maces, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her hair is long and red with streaks of black, and is pulled back with small tan clips. Her eyes, though not visible through her cowl, are green.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with her god.
History: Lilli hails from a village terrorized by goblins. Like her father and her brother before her, after school she went straight into learning to become a Armorer. Since then, she has sought to make the best of life.
Motivation: Revenge.
Ideals: Fighting, Optimist. Bonds: Religious, Enemies, Job. Occupation: Armorer
Voice: Spanish accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Star ruby (800 gp). Moonstone (80 gp).
Stacee Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her chestnut hair in a flapper bob. Her face is covered beneath a completely black helmet.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She comes from a rich western family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She then took over the family business and is one of the better Layabout for hire.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and sabotage a competitor
Flaws: Secretive. Bonds: Rich, Job, Criminal record. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Silver comb with moonstones (300 gp). Silver comb with moonstones (300 gp).
Trym Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She wears a tight fitting white shirt and pants, and she perpetually has her whip ready. Her silver hair is cut jaggedly and amateurishly. Her violet eyes lackadaisically let the world flow into them.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She uses divination through singing.
History: Trym was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying sister.
Motivation: Wishes to resurrect an old love; and she's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: In love, Poor. Occupation: Scribe
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 4000 sp. Alexandrite (900 gp). 1 Alchemist’s fire. 1 Alchemist’s fire. 3 Holy water. 4 Thunderstones.
Shava Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she wears rags and sports a simple walking cane. Her blonde hair is still thick. Her eyes are green and she is always smoking a pipe.
Personality: She acts crazy and hedonistic. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal singing training, and achieved minor success. She was granted psionic powers by her dying brother.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Joker, Artistic, Gifted. Flaws: Hedonist. Bonds: Poor, Religious. Occupation: Miller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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