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Advanced [show]


Art Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'1" and is wearing colorful clothing, dressed as a Server. Her left hand appears badly burned and disfigured. Her fur is short and yellow. She is baby faced.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a minor phobia of water and hates getting wet.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her sister's freedom.

Motivation: She has a rivalry with the Church that dominates her actions; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Fearful. Bonds: Slave, Family, Religious. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Art Thunder, Female Tabaxi Fighter 20
Medium (6'1") Tabaxi, Lawful Good (CR 20)
Armor Class 11
Hit Points 134 (20d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)17 (+3) 16 (+3)13 (+1)
Skills Arcana +9, Nature +9
Senses Passive Perception 13
Languages Common, Draconic, Gnome, Halfling
Attacks Melee +7 / 5d10+1, Ranged +7 / 5d10+1, Grapple +1

Possessions: 600 pp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Embroidered and bejeweled glove (1000 gp). Gold and topaz bottle stopper cork (300 gp). Sapphire pendant on gold chain (1100 gp). Gold dragon comb with red garnet eye (300 gp). Fire opal pendant on a fine gold chain (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (300 gp). Solid gold idol (500 gp). A roughly beaten golden orb (160 gp). Cloth of gold vestments (160 gp). Large well-done wool tapestry (300 gp). A roughly beaten golden orb (160 gp). Sapphire pendant on gold chain (1100 gp). Jeweled gold crown (7000 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered and bejeweled glove (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Large well-done wool tapestry (300 gp). Jeweled electrum ring (7000 gp). Silver comb with moonstones (400 gp). Gold and topaz bottle stopper cork (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled electrum ring (7000 gp). Black velvet mask with numerous citrines (160 gp). Solid gold idol (500 gp). Jeweled electrum ring (7000 gp). Finely wrought small gold bracelet (90 gp). 1 Medium magic item.


Social Check DCs


Dazzazn Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a violet coat with black slacks. He carries with him a set of axes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his rusty crest down. His red eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Dazzazn embodies much of what other species detest in the Dragonborns. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to loving parents in a slum to the west. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Doctor; and he's looking for his big break

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Adventurer, Has a crush. Occupation: Navigator

Voice: Hissing voice

Attributes [hide]

Dazzazn Beryntolthropal, Male Dragonborn Adept 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp. Freshwater pearl (4 gp).


Social Check DCs


Emeny Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She is wearing a long, yellow cloak. She has wavy silver hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the south to a Cartwright, Emeny learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cartwright. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is terrified, and will act out of fear; and further expansion of business

Flaws: Addict, Mundane, Forgetful, Secretive, Fearful. Bonds: Job. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Emeny Adler, Female Half-Elf Sorcerer 2
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)12 (+1) 10 (+0)6 (-2)
Skills Athletics +1, Performance +0
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 90 gp. 1 Crowbar.


Social Check DCs


Howard Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red collared shirt and green pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has dyed his greying brown hair a little too much giving a sharp brown color. This gray eyed easterner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He believes the world needs to unite to get rid of goblins once and for all.

History: Howard hails from a village terrorized by goblins. He was taken from his home at a very young age. He now owns his own business.

Motivation: To find somewhere to settle down; and sabotage a competitor

Flaws: Shy, Mundane. Bonds: Enemies, Slave, Job. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Howard Goodearth, Male Halfling Rogue 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4

Possessions: 7000 sp.


Social Check DCs

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