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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oriax Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear ponchos typically of a light black in addition to tight pants. He has moderate length chestnut hair. He has several tiny emerald earrings on each ear.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to his current location. After a long history of fighting, Oriax and his spouse have recently divorced.

Motivation: Further expansion of business; and money/treasure

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Oriax Calm, Male Tiefling Warrior 8
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 82 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)16 (+3) 13 (+1)9 (-1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Undercommon
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +4

Possessions: 200 gp. Silver chalice with lapis lazuli gems (180 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy blonde beard and wild blonde hair. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the east. A true patriot, Cockaby would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Athletic, Pacifist. Bonds: Poor, Military, Mentor. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Cockaby Tarkelby, Male Gnome Barbarian 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 45 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Theirastra Berevan, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears a tan shirt with thin violet vertical stripes and blue pants, she is not a threatening figure. Her hair, while still mostly white, has prominent grey streaks. Her eyes are blue and catlike.

Personality: Abrasive and pushy, she has a hard time making friends. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She desires power and/or immortality.

Flaws: Antagonistic. Bonds: Military, Adventurer, Criminal record. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Theirastra Berevan, Female Elf Monk 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Emeny Cromwell, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears tight fighting clothing, which leaves very little to the imagination. Her whole body is exceptionally muscular. Her red hair is cut jaggedly and amateurishly. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Emeny was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She got away from her former life and has fallen to alcoholism.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Immigrant, Job. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Emeny Cromwell, Female Human Monk 6
Medium (4'9") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +6, Deception +6
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 800 gp. 1 Superior lock. 1 Disguise kit. 1 Masterwork Musical instrument. 1 Masterwork manacles.


Social Check DCs

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