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NPC Generator

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Mozikth Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a robe, a symbol of luck around his neck, and a monstrous two handed axe on his belt. He wears his copper crest down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. When Mozikth reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozikth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Pacifist. Flaws: Insane. Bonds: Military. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Mozikth Norixius, Male Dragonborn Bard 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 110000 cp. An abacus with copper, silver and gold markers (90 gp). Brass mug with jade inlays (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Ahrim Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his mace. His left leg appears badly burned and disfigured. He wears his black hair down. His white eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Ahrim was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Stableman. He struck the Stableman job and began his own company from there.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Greedy, Racist. Bonds: Job. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Ahrim Pleasure, Male Tiefling Warrior 11
Medium (5'6") Tiefling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 106 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +7, Arcana +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +5

Possessions: Gold dragon comb with red garnet eye (300 gp).


Social Check DCs


Thoradin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a brown suit. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Bookbinder, and he later adopted a second son.

Motivation: He is terrified, and will act out of fear; and regain custody of his son

Ideals: Joker. Flaws: Mundane, PTSD, Fearful. Bonds: Family. Occupation: Bookbinder

Voice: Switch between two voices

Attributes [hide]

Thoradin Dankil, Male Dwarf Ranger 8
Medium (4'0") Dwarf, True Neutral (CR 8)
Armor Class 10
Hit Points 55 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)17 (+3) 10 (+0)11 (+0)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Infernal, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pallabar Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His hair is short and silver. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the south to a Mercenary, Pallabar learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Has a crush, Adventurer, Job, Nature. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Pallabar Gummen, Male Gnome Expert 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp.


Social Check DCs

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