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NPC Generator

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Ability Scores
Seed

Advanced [show]


Pearl Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she has the majority of her body covered in plate. She has done her best to style her black hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Calm and collected, she is a well trained Engraver. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and expand her business

Flaws: Fearful. Bonds: Job, Slave, Rich. Occupation: Engraver

Voice: Farmer accent

Attributes [hide]

Pearl Thorngage, Female Halfling Commoner 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 14 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +7, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Anverth Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tan leather gloves, a tan jacket, and tight pants. His hair is auburn and curly. His eyes are blue and he is always smoking a pipe.

Personality: Eccentric and domineering, Anverth will drive conversation. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Anverth was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: He desires power and/or immortality; and regain custody of his son

Ideals: Extrovert. Bonds: Family, Job, Religious, Adventurer. Occupation: Laborer

Voice: Mumbles to self between sentences

Attributes [hide]

Anverth Loofollue, Male Gnome Wizard 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)11 (+0) 15 (+2)15 (+2)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 300 gp.


Social Check DCs


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'1" and muscular, this southern man wears brown trousers with blue and green striped suspenders. He wears various colorful collared shirts. He wears a feathered hat to hide his balding. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.

History: Sold as a small child to a necromancer, Emerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business.

Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Mentor, Job. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Emerald Grass, Male Tabaxi Wizard 3
Medium (6'1") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)15 (+2) 16 (+3)19 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs


Havilar Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is renowned for her bright black dresses and hats. She has done her best to style her scarlet crest to look like a famous performer. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. She is a great chef.

History: She was born in the south. Her parents enrolled her in a Rogue school at a young age so that she could practice her martial talents. She's since become an addict/alcoholic.

Motivation: Doesn't want to be a Gardener and was forced into it by her family; and an old rival family wants her found

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Immigrant, Family. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Havilar Mohradyllion, Female Dragonborn Rogue 9
Medium (6'2") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 11 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 5 (-3)11 (+0) 12 (+1)18 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: Red garnet (60 gp). Violet garnet (700 gp). Golden yellow topaz (700 gp).


Social Check DCs

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