Maynild Koehlanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears light armors faded through time and improper care. Beneath her clothing is a huge mess of scar tissue. Her long auburn hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born in the east. She was taken from her home at a very young age. She left for the east, certain she would find work there.
Motivation: She is currently in port desperately looking for someone to get her out; and nothing but the best is good enough for her
Ideals: Impeccable. Bonds: Slave, Rich, Immigrant. Occupation: Sage
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
John Oakes, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his chestnut hair to look like a famous performer. He has a tattooed face.
Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born on a small isolated farm. Cursed with lycanthropy at a very young age, John has worked very hard to control his curse. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and an old rival family wants him found
Flaws: Shy, Disease. Bonds: Rich, Family, Nature. Occupation: Detective
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 900 gp. Deep blue spinel (500 gp). Chalcedony (60 gp). Tiger eye turquoise (12 gp). Lapis lazuli (12 gp). Chalcedony (60 gp). Violet garnet (500 gp). Smoky quartz (60 gp). White pearl (70 gp). 1 Minor magic item.
Habor Chaos, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his purple hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Navigator business.
History: Born in the south to a Navigator, Habor learned a great deal about his father's area of expertise. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: To be a Miner again; and to reunite with his absent father
Ideals: Persistence. Bonds: Job, Family. Occupation: Navigator
Voice: Old thin voice
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 28 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 7 (-2) | 20 (+5) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Terran, Aquan, Auran, Ignan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 400 gp. Deep blue spinel (800 gp). Golden yellow topaz (800 gp). Eye agate (7 gp). Coral (80 gp). Blue sapphire (500 gp).
Reynard Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. He has wavy auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His job bores him to no end. He has decided to make it more interesting.
History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Soapmaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He desires power and/or immortality; and he's looking for his big break
Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Criminal record. Occupation: Soapmaker
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 8)
Armor Class 9
Hit Points 33 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 8 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Halfling
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1100 gp.
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Their contribution stands as a beacon of hope for all adventurers!

