Tricking Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with black skirt. She carries with her a set of glaives on her belt, each one with a ruby on the hilt. She has dyed her greying beige fur a little too much giving a sharp beige color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a massive crush on the younger sibling of the Sculptor who has hired her part-time. Her job bores her to no end. She has decided to make it more interesting.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. After months of barely getting by, Tricking managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Has a crush, Adventurer, Criminal record, Rich. Occupation: Sculptor
Voice: Whispers
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 300 gp. 1 Smokesticks. 1 Everburning torch.
Gale Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a pastel cloak and cross-gartered black stockings. He has styled his white fur well, parting it to the left. He has gleaming, smiling amber eyes.
Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Gale studied abroad. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Disciplined, Gifted. Bonds: Poor, Adventurer, Immigrant. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 11 (+0) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Pink pearl (160 gp).
Balimaar Wellington, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a brown suit, black shirt, and blue tie. His red hair is kept up in a ponytail inside a Stetson hat. His eyes are gray and catlike.
Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.
History: Balimaar hails from a village terrorized by drow. In his 13th year, his parents were killed by a drow raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother
Ideals: Joker, Professionalism. Flaws: Secretive. Bonds: Enemies, Family. Occupation: Roofer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Grom Richie, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears black trousers with tan and blue striped suspenders. He wears various colorful collared shirts. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Miller, his father struggled to pay the bills. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He used his abilities to travel the world and help people.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Passionate, Philantrophist. Bonds: Immigrant, Poor, Enemies. Occupation: Sailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Draconic, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

