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NPC Generator

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Advanced [show]


Giselle Sutherland, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and pastel robe with the hood down. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a cross on it. Her hair is short and brown. Her eyes are a pleasant violet.

Personality: She can speak with the recently deceased. She is obsessed with a lost civilization.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Giselle liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.

Motivation: To prove her worth to the world; and she desires power and/or immortality

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Adventurer, Nature. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Giselle Sutherland, Female Human Ranger 3
Medium (4'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Bloodstone (30 gp). Alexandrite (200 gp).


Social Check DCs


Baradad Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large black mantle and cape that has been intricately interwoven into his brown robe. His crest, while still mostly silver, has prominent grey streaks. His eyes are a pleasant red.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.

History: He was born in the east, but his parents moved at a very young age to the north. Baradad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Optimist, Professionalism. Bonds: Immigrant, Adventurer, Job. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Baradad Xephyrbahnor, Male Dragonborn Barbarian 3
Medium (6'8") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2100 sp. 1 Superior lock. 1 Superior lock.


Social Check DCs


Drogo Sharps, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with black pants. He carries a battered monstrous two handed axe and tarnished warhammer as well. His silver hair is thinning but still full. His brown eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born the only child of a wealthy merchant. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants revenge against giants; and regain custody of his son

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Enemies, Family. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Drogo Sharps, Male Human Ranger 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2300 sp.


Social Check DCs


Valorean Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man very much looks the part of a Slave Trader. His red crest is braided into rings. He has gleaming, smiling gold eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is a Hag in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Emotional, Secretive. Bonds: Job, Adventurer. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Valorean Bhenkumbyrznaax, Male Dragonborn Expert 5
Medium (6'8") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 4 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 5 (-3)6 (-2) 13 (+1)16 (+3)
Skills Investigation +1, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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