Juliana Wharton, Female Human [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She is physically well-built. Her red hair is drawn into a tight pony tail with a skull scrunchie. She is baby faced.
Personality: She is extraordinarily eccentric. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Flaws: Insane. Bonds: Has a crush, Adventurer, Religious, Enemies. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 20 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 13 (+1) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
Possessions: 7000 sp. Jeweled anklet (2000 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.
Therlin Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her trident. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her white hair is lengthy. Her eyes are violet and she is always smoking a pipe.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born the only child of a wealthy merchant. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Retire the richest woman in the south.
Ideals: Optimist, Entrepeneur. Flaws: Shy. Bonds: Poor. Occupation: Tailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 72 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 600 gp. Moss agate (13 gp). Chrysoprase (40 gp). Jade (100 gp).
Tomph Carlisle, Female Half-Orc [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears suspenders and white workpants. Her shirt is black, and she wears a heavy white leather apron most of the time. Her whole body is exceptionally muscular. Her red hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Tomph embodies much of what other species detest in the Half-Orcs. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She then took over the family business and is one of the better Crown-heir for hire.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Flaws: Insane, Antagonistic. Bonds: Immigrant, Job, Mentor. Occupation: Crown-heir
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'11") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Emerald Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'4". He wears a pastel armored body suit, with a simple black line shooting up and back down, and his gloved hand is found clutching a pickaxe. His white fur is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Through the years after Emerald was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Emerald's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: To settle down with his crush.
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Merchant
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1600 sp. Chalcedony (70 gp). Chalcedony (70 gp). Tourmaline (50 gp).
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