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NPC Generator

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Advanced [show]


Dee Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears a red costume with the symbols of magic on her torso, she is not a threatening figure. Her golden hair is braided into rings. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She dislikes all the random violence that takes place in the north. When she's not drinking or sleeping the drinks off, she's doing painting.

History: When she was but 4 years old her parents immigrated from the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Pacifist, Artistic. Bonds: Immigrant, Mentor, Adventurer. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Dee Wiseacre, Female Halfling Ranger 6
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp. Rock crystal (70 gp). Red spinel (110 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze, and sports empty pouches on his belt. His red fur is still thick. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in the south to a Layabout, Moon learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: Further expansion of business; and doesn't want to be a layabout and was forced into it by his family

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Family, Job. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Moon Candle, Male Tabaxi Ranger 10
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Persuasion +7, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2300 gp.


Social Check DCs


Vondal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes dart from person to person.

Personality: He is overprotective of those who hire his services. Energy wise he seems alert and responsive.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets.

Ideals: Professionalism. Bonds: Immigrant, Guardian, Religious, Enemies. Occupation: Armorer

Voice: Tuts and clicks tongue

Attributes [hide]

Vondal Bloodkith, Male Dwarf Wizard 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)11 (+0) 18 (+4)3 (-4)
Skills Acrobatics +1, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 700 sp.


Social Check DCs


Modean Idea, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Knight uniform. His dark red hair, when down, is lengthy. His black eyes have a joyful gleam in them most of the time.

Personality: Modean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Modean took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.

Motivation: Sabotage a competitor.

Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Modean Idea, Male Tiefling Fighter 8
Medium (6'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1400 gp. Hematite (8 gp). Golden yellow topaz (1500 gp). White opal (500 gp). Chrysoprase (60 gp). Smoky quartz (60 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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