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Mardnab Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'5". She is dressed in earthy colors with a tan and pastel handkerchief worn on her right side, and her gloved hand is found clutching a spear. She sports a flattop hair cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She believes the world needs to unite to get rid of drow once and for all.

History: The child of a Bowyer, who enjoyed hunting, Mardnab was taken on many hunting expeditions. Mardnab liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Antagonistic. Bonds: Enemies, Nature, Adventurer. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Mardnab Albaratie, Female Gnome Warlock 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 1 Buckler. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Gomory Compton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has a large brown mantle and cape that has been intricately interwoven into his tan robe and is in decent physical shape. He keeps his long silver hair kept up in a rat tail. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.

History: Gomory was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Persistence. Bonds: Job, Adventurer, Family. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Gomory Compton, Male Human Adept 2
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 500 sp.


Social Check DCs


Jaxi Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. She has a moderate pudge and is not very fit. Her black crest has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age her mother died while driving off some giants. Her father being the stubborn sort decided to stay and helped train her in glaive use. She bought a glaive and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A deep hatred of giants.

Ideals: Disciplined, Fighting. Bonds: Nature, Military, Enemies. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Jaxi Daardendrian, Female Dragonborn Expert 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 24 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)18 (+4) 14 (+2)12 (+1)
Skills History +7, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Dwarven, Gnome, Giant
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 170 pp. Red spinel (70 gp). Citrine (40 gp). Star rose quartz (40 gp). Fire opal (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a pastel and black handkerchief worn on her right side. She carries with her a set of daggers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has styled her lavender fur well, parting it to the right. She wears large thick round spectacles.

Personality: Her tongue was cut out and she uses sign language. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: She is not mentally stable, and does not behave rationally; and meet up once more with her childhood friend

Ideals: Fighting, Justice. Flaws: Disease, Insane. Bonds: Rich, Adventurer. Occupation: Healer

Voice: Irish accent

Attributes [hide]

Dynamic On the Water, Female Tabaxi Barbarian 6
Medium (4'7") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 70 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)11 (+0) 16 (+3)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Sardonyx (60 gp). Blue quartz (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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