Roge Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a white armored body suit, with a simple brown line shooting up and back down. His moppish white hair is in a traditional bowl cut. He has a dull look in his violet eyes.
Personality: Roge is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Roge hails from a village terrorized by gnolls. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roge grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roge. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Depressed, Fearful. Bonds: Enemies, Criminal record. Occupation: Shoemaker
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 10 (+0) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).
Gildmak Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his blonde hair to look like a famous performer. His blue eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. The war was a terrible time for him, and Gildmak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born into a rich family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Military, Rich. Occupation: Courier
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Abyssal, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. Freshwater pearl (11 gp).
Alice Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'7" and muscular, this northern woman wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair is styled in orderly dreadlocks. She has amber eyes and a violet hat with a brown feather.
Personality: Aggressive, abrasive, and angry, Alice embodies much of what other species detest in the Half-Elves. She is a very good compulsive liar and kleptomaniac.
History: The child of a Farmer, who enjoyed hunting, Alice was taken on many hunting expeditions. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Alice and her spouse have recently divorced.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Criminal record, Nature. Occupation: Locksmith
Voice: Switch between two voices
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Terran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 100 pp. Rock crystal (70 gp). Peridot (70 gp). White pearl (70 gp).
Ar-Gul Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: Overbrimming with self-confidence, Ar-Gul isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Assassin and found it very stressful. He's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Rich, Job. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 17)
Armor Class 13
Hit Points 92 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 10000 gp. Sardonyx (80 gp). Jade (50 gp). Golden yellow topaz (300 gp). Jet (50 gp). White pearl (50 gp). Star rose quartz (80 gp). Eye agate (10 gp). Amber (50 gp). Banded agate (10 gp). Golden yellow topaz (300 gp). Freshwater pearl (10 gp). White pearl (50 gp). Zircon (80 gp). Golden pearl (50 gp). Black pearl (300 gp). Chrysoberyl (50 gp). Blue quartz (10 gp). Fire opal (600 gp). Alexandrite (300 gp). Star ruby (600 gp). Tourmaline (50 gp). Jasper (80 gp). Clear bright green emerald (3000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


