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NPC Generator

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Advanced [show]


Pelaios Mercy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his brown hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the west; and wishes to resurrect an old love

Ideals: Entrepeneur, Joker. Flaws: Insane, Antagonistic. Bonds: In love. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Pelaios Mercy, Male Tiefling Ranger 13
Medium (5'4") Tiefling, Neutral Good (CR 13)
Armor Class 13
Hit Points 59 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)15 (+2) 16 (+3)13 (+1)
Skills Perception +7, Persuasion +5
Senses Passive Perception 15
Languages Common, Draconic, Infernal
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 4000 gp. Rhodochrosite (8 gp). Rhodochrosite (8 gp). Onyx (20 gp). Chrysoprase (20 gp). Iolite (20 gp). Golden pearl (90 gp). Deep green spinel (90 gp). Black pearl (1600 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Purban Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red deerstalker hat and red clothes. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a cross on it. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the west. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Ideals: Pacifist. Bonds: Adventurer, Nature, Criminal record, In love. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Purban Sunmeadow, Male Halfling Aristocrat 3
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)17 (+3) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -2 / 1d8-4, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp. 2 Acid flasks. 3 Holy water. 2 Acid flasks.


Social Check DCs


Elizabeth Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Beggar. She has a moderate pudge and is not very fit. Her hair is cut close to her head. This hazel eyed easterner is not easily forgotten.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not trust anyone and sleeps with one eye open.

History: She was born the only child of a wealthy merchant. After coming to the age of reason, Elizabeth took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has worked as a Beggar like her father before her.

Motivation: To be a Cook again.

Ideals: Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Elizabeth Selevarun, Female Half-Elf Fighter 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 4000 sp. Iolite (50 gp). Malachite (15 gp). Deep green spinel (130 gp).


Social Check DCs


Oriel Staurheim, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a grey shirt with thin blue vertical stripes and tan pants. Her golden hair is kept up in a ponytail inside a small hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the recently deceased. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is the product a well kept family trust fund and as such has never really known need. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oriel took refuge in the large cave and found the beat up shield and armor she uses now. She has dedicated herself to building a better kind of golem.

Motivation: She desires power and/or immortality.

Ideals: Gifted. Bonds: Adventurer, Rich, Nature. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Oriel Staurheim, Female Human Ranger 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 40 gp. Red-brown spinel (40 gp).


Social Check DCs

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