Decarabia Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. Her hair is red and curly. Her fierce white eyes like to dwell on things.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in the north, but her parents moved at a very young age to the west. Through the years after Decarabia was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Decarabia's father didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Doctor for the past few years.
Motivation: She's looking for her big break.
Flaws: Antagonistic. Bonds: Rich, Adventurer, Immigrant, Job. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 48 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 80 pp. Deep green spinel (140 gp). Violet garnet (1600 gp).
Richard Nash, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, grey cloak. He has styled his silver hair well, parting it to the right. His eyes are hazel.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When he was but 8 years old his parents immigrated from the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Shoemaker.
Motivation: Further expansion of business; and he is currently in port desperately looking for someone to get him out
Ideals: Optimist. Flaws: Depressed. Bonds: Immigrant, Job, Slave. Occupation: Shoemaker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 gp. 1 Masterwork Common Melee.
Caeldrim Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is always cut to a buzz. His violet eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 3 years old his parents immigrated from the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Fighting. Bonds: Rich, Slave, Immigrant. Occupation: Servant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 12)
Armor Class 8
Hit Points 92 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 7 (-2) | 16 (+3) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +2 / 3d10-2, Grapple +3
Possessions: 1000 gp. Rich purple corundum (1300 gp). Deep blue spinel (200 gp). Chrysoprase (20 gp). Coral (40 gp). Rock crystal (20 gp). Carnelian (20 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kriv Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a green shirt with thin blue vertical stripes and tan pants. He has styled his brass crest well, parting it to the left. His fierce red eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the north was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: An old rival family wants him found; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Immigrant, Family. Occupation: Sellsword
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 7)
Armor Class 10
Hit Points 69 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 17 (+3) | 5 (-3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
Possessions: 11000 sp. Blue star sapphire (400 gp). Black opal (400 gp). Iolite (30 gp). Deep blue spinel (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!


