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NPC Generator

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Advanced [show]


Ermina Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a broad hat to hide her balding. She has several tiny jet earrings on each ear.

Personality: Eccentric and domineering, Ermina will drive conversation. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dilettante arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Ermina never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Secretive. Bonds: Rich, In love, Adventurer. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Ermina Gracey, Female Half-Elf Ranger 3
Medium (5'0") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)11 (+0) 18 (+4)17 (+3)
Skills History +2, Medicine +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1800 sp. Peridot (70 gp).


Social Check DCs


Zook Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Zook was raised in a hard working conservative environment. Zook abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by goblins. Zook was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Secretive. Bonds: Job, Adventurer, Enemies, Criminal record. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Zook Nopenstallen, Male Gnome Commoner 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 60 pp.


Social Check DCs


Naeris Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: A 4'8" eastern man, he wears a worn and beaten armor. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich eastern family. Naeris abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Insomniac, Secretive. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Naeris Sylvaranth, Male Elf Warlock 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 20 pp. 1 Masterwork Musical instrument. 1 Crowbar.


Social Check DCs


Aura Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'8" and muscular, this western woman wears rags and sports a simple walking cane. She has moderate length red fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born several months after her father was called into army service. Aura was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Aura decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Ideals: Athletic, Entrepeneur. Bonds: Poor, Job, Military, Criminal record. Occupation: Mercenary

Voice: Voice breaks

Attributes [hide]

Aura Of Ebony, Female Tabaxi Paladin 7
Medium (5'8") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Sylvan, Infernal, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp.


Social Check DCs

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