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NPC Generator

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Advanced [show]


Marastyr Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. Her tied-back hair is silver. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily eccentric. She works hard and plays hard.

History: She was born the only child of a wealthy merchant. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has been a successful dealer in antiques buying low and selling high.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Insane, Hedonist, PTSD. Bonds: Job. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Marastyr Thrahak, Female Dwarf Warrior 1
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)10 (+0) 15 (+2)9 (-1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Trym Lester, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of scimitars on his belt, each one with a opal on the hilt. He keeps his long silver hair kept up in a rat tail. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Logical, Philantrophist. Flaws: Addict. Bonds: Poor. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Trym Lester, Male Human Expert 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)18 (+4) 12 (+1)14 (+2)
Skills Nature +7, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnoll, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 800 gp. Deep green spinel (90 gp). Brown-green garnet (90 gp). Bloodstone (80 gp). Emerald (1000 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lagazi Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a black armored body suit, with a simple white line shooting up and back down. Her whole body is exceptionally muscular. She wears her white hair down. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is frequently practicing swordplay.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She left for the west, certain she would find work there.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army

Ideals: Athletic. Bonds: Immigrant, Military, Slave. Occupation: Spy

Voice: Sighs a lot, exhausted

Attributes [hide]

Lagazi Marley, Female Half-Orc Warlock 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp. Obsidian (10 gp). Red spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull green sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He works hard and plays hard.

History: Born in the south his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Merchant soon after.

Motivation: Further expansion of business; and to be a cartwright again

Ideals: Athletic, Joker. Flaws: Hedonist. Bonds: Poor, Job. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Tethren Fluke, Male Tiefling Warlock 18
Medium (6'5") Tiefling, Neutral Good (CR 18)
Armor Class 11
Hit Points 96 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 12 (+1)19 (+4)
Skills Intimidation +10, Medicine +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 7000 gp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Jeweled anklet (3000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Old masterpiece painting (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Solid gold idol (500 gp). Old masterpiece painting (600 gp). Sapphire pendant on gold chain (1300 gp). 1 Major magic item.


Social Check DCs

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