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Pogranix Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She prefers to wear black clothing when she does not wear armor. She wears her green crest up. Her gold eyes dart from person to person.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Pogranix has worked very hard to control her curse. During her travels, Pogranix and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Pogranix discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Pogranix fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She feels kind of lost in life; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Athletic. Flaws: Depressed, Disease. Bonds: Adventurer, Debt. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Pogranix Esstyrlynn, Female Dragonborn Paladin 9
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Intimidation +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Onyx (60 gp). Black star sapphire (1600 gp). Golden yellow topaz (1300 gp). Azurite (9 gp). Fire opal (1600 gp). Star ruby (1600 gp). 1 Minor magic item.


Social Check DCs


Aelar Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. His hair is white and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aelar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Bricklayer, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and wants his loneliness to end

Ideals: Extrovert. Flaws: Insomniac, Impulsive, PTSD. Bonds: Poor. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Aelar Arnuanna, Male Elf Ranger 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)14 (+2) 15 (+2)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 sp.


Social Check DCs


Shifting In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is typically in her Stableman uniform. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a clover on it. She has wavy red fur. She wears crescent spectacles with a black brim.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born in the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and she loathes her own lifestyle

Flaws: Depressed, Impulsive. Bonds: Job, Immigrant, Enemies. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shifting In the Storm, Female Tabaxi Warlock 1
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Abyssal, Celestial, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 160 gp.


Social Check DCs


Valanthe Floshem, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. Her hair is brown and curly. She wears crescent spectacles with a black brim.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Valanthe took refuge in the old dungeon and found the beat up sai and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She wants to meet her childhood hero; and to reunite with her absent mother

Ideals: Optimist. Flaws: Secretive. Bonds: Adventurer, Nature, Family. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Valanthe Floshem, Female Elf Monk 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)16 (+3) 10 (+0)14 (+2)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp). Gold dragon comb with red garnet eye (900 gp).


Social Check DCs

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