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NPC Generator

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Advanced [show]


Morkral Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears just a brown suit. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy chestnut hair. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Morkral grew up listening to his mother's many stories. He found a children's book about a Dwarf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others.

Flaws: Secretive, Fearful. Bonds: Adventurer. Occupation: Performer

Voice: Sighs a lot, exhausted

Attributes [hide]

Morkral Helcral, Male Dwarf Fighter 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)8 (-1) 11 (+0)12 (+1)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +1

Possessions: 7000 cp.


Social Check DCs


Sekhmet Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her brown hair is heavily combed to the right. She has a tattooed face.

Personality: Eccentric and domineering, Sekhmet will drive conversation. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Ideals: Extrovert, Justice, Gifted. Flaws: Mundane. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Sekhmet Grief, Female Tiefling Wizard 1
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp.


Social Check DCs


Everard Huxley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a simple grey robe with tan stripes complete with hood. With a patchy auburn beard and wild auburn hair. His fierce blue eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Everard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Everard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Selfish. Bonds: Poor, Criminal record, Family. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Huxley, Male Human Commoner 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)11 (+0) 8 (-1)10 (+0)
Skills Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Tourmaline (140 gp). 1 Backpack.


Social Check DCs


Rolf Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his right hand. His white hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. A true patriot, Rolf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Fighting. Bonds: In love, Has a crush, Military. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Rolf Boleem, Male Half-Elf Rogue 6
Medium (5'4") Half-Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 7 (-2)10 (+0) 12 (+1)16 (+3)
Skills Performance +6, Stealth +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. Golden yellow topaz (700 gp). Violet garnet (700 gp). Fiery yellow corundum (700 gp). Zircon (40 gp).


Social Check DCs

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