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NPC Generator

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Advanced [show]


Corkitron Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and black handkerchief worn on his right side, and carries shortspears. His chestnut hair is cut jaggedly and amateurishly. His blue eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Corkitron would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Military, Criminal record. Occupation: Spice Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Corkitron Wiseacre, Male Halfling Fighter 5
Small (3'4") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 14 (+2)8 (-1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Golden yellow topaz (300 gp). 1 Half-Plate.


Social Check DCs


Fibblestib Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He very much looks the part of a Locksmith. He wears his hair in dreadlocks. His fierce violet eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Fibblestib was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Optimist. Flaws: Shy. Bonds: Job, In love. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Fibblestib Murnig, Male Gnome Warrior 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Bloodstone (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lamlis Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet coat over a tan low-cut shirt, and a small hat upon his head. With bright black hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west to a Adventurer, Lamlis learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. Recently he has begun working with bootleggers and crooks.

Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and to get a good night's sleep

Ideals: Gifted, Philantrophist. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Lamlis Durkin, Male Half-Elf Fighter 4
Medium (5'7") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theobald Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He wears his white hair up in a very large beehive style do. His brown eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Theobald took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of drow.

Ideals: Gifted, Justice. Flaws: Secretive. Bonds: Enemies. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Klein, Male Half-Elf Warrior 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)17 (+3) 15 (+2)14 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Infernal, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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