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NPC Generator

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Advanced [show]


Fulbar Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" western man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his white hair up. His eyes, though not visible through his cowl, are blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world; and to share knowledge with the world

Ideals: Logical, Impeccable. Bonds: Rich, Nature, Military, Adventurer. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Fulbar Brushgather, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 110 gp.


Social Check DCs


Donella Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has slicked back golden hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a Guard, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Donella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others.

Ideals: Fighting, Athletic, Optimist. Flaws: Fearful. Bonds: Poor. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Donella Glittergem, Female Gnome Warrior 2
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)12 (+1) 13 (+1)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 150 gp.


Social Check DCs


Alberich Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man tends to wear a large grey jacket. He has a penchant for wearing a ring with an oversized ruby on his left hand. His auburn hair is thinning but still full. He has gray eyes and a grey hat with a violet feather.

Personality: Alberich speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west to a Dyer, Alberich learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Secretive. Bonds: Rich, Job, Religious. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Alberich Torevir, Male Dwarf Bard 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)12 (+1) 8 (-1)6 (-2)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 90 gp. 1 Masterwork studded leather.


Social Check DCs


Delg Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He wears a simple brown robe with blue stripes complete with hood. He keeps his red hair in a flapper bob. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Delg was born the youngest of three triplets. He dropped out of school to support his sick father, and resented it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Logical. Flaws: Shy. Bonds: Family, Adventurer, Criminal record. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Delg Daerdahk, Male Dwarf Fighter 10
Medium (3'11") Dwarf, True Neutral (CR 10)
Armor Class 10
Hit Points 109 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 20 (+5)7 (-2) 16 (+3)13 (+1)
Skills Animal Handling +7, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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