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NPC Generator

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Advanced [show]


Purah Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, green, dusty cloak, she is not a threatening figure. Her blue hair is lengthy and is close to two feet long. Her gold unseeing eyes seem to look past you.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She desires power and/or immortality; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Disease. Bonds: Criminal record, Nature, Adventurer. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Purah Clandestine, Female Tiefling Warrior 3
Medium (5'11") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)16 (+3) 8 (-1)10 (+0)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Drifting Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. He has wavy orange fur. His blue unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A freak accident while working with his Beggar father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Disease, Addict. Bonds: Religious. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Drifting Treat, Male Tabaxi Paladin 1
Medium (5'7") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)13 (+1) 12 (+1)16 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 150 gp. 1 Buckler.


Social Check DCs


Theodoric Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He is physically well-built. His long blonde hair reaches down to his waist. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Theodoric is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). During his travels, Theodoric and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Theodoric discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Theodoric fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants a kiss; and wants to raise his children well

Ideals: Optimist. Flaws: Disease. Bonds: Family, Adventurer, Has a crush. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Theodoric Goltorah, Male Half-Elf Bard 12
Medium (5'11") Half-Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 47 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +8, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 3d10-2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 18000 sp. Chrysoprase (30 gp). Red spinel (80 gp). Peridot (30 gp). Red-brown spinel (80 gp). Iolite (30 gp). Rhodochrosite (12 gp). Red garnet (80 gp). Coral (80 gp). Zircon (30 gp). Amethyst (80 gp).


Social Check DCs


Cora Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail, and carries kukris. She has a very tight haircut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a white middle class family as the only child. She helped her father out around the business and became quite the natural. She has worked as a Marshal like her father before her.

Motivation: To be a Laborer again; and sabotage a competitor

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Job, Slave. Occupation: Marshal

Voice: Tuts and clicks tongue

Attributes [hide]

Cora Goodearth, Female Halfling Adept 6
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 8 (-1)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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