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NPC Generator

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Advanced [show]


Tagga Elton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. She carries a battered pickaxe and tarnished shield as well. Her auburn hair is lengthy and is close to two feet long. Her gray eyes dart from person to person.

Personality: Prone to second guessing herself, she comes off as nervous. She uses divination through singing.

History: She was born to loving parents in a slum to the east. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Glassblower like her father before her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing her hectic life and new glassblower responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Poor, Job. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Tagga Elton, Female Half-Orc Bard 7
Medium (5'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)6 (-2) 10 (+0)15 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Left-Handed Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is lavender and very short. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.

History: Left-Handed was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Poor, Adventurer. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Left-Handed Blossom, Male Tabaxi Commoner 13
Medium (5'10") Tabaxi, Neutral Good (CR 13)
Armor Class 9
Hit Points -2 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 5 (-3)13 (+1) 13 (+1)14 (+2)
Skills Athletics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 4d4-1, Ranged +3 / 4d4-1, Grapple +5

Possessions: 1000 gp. Banded agate (12 gp). Red garnet (120 gp). Alexandrite (1600 gp). Rich purple corundum (1000 gp). Golden yellow topaz (1600 gp). Blue quartz (12 gp). Malachite (12 gp). Aquamarine (1600 gp). Silver pearl (120 gp). Silver pearl (120 gp). Deep green spinel (120 gp).


Social Check DCs


Hamil Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This western man sports red clothing, slightly heavier than average wear. His clothes are grease stained in places. He has a very tight haircut. He has green eyes and a red hat with a grey feather.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and wishes to resurrect an old love

Ideals: Opinionated, Persistence, Entrepeneur. Bonds: Poor, Immigrant. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hamil Goodbarrel, Male Halfling Fighter 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Krimmon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears white leather gloves, a white jacket, and tight pants. He has wavy blonde hair. He has several tiny topaz earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Rich, Job. Occupation: Animal Trainer

Voice: Hissing voice

Attributes [hide]

Krimmon Sunmeadow, Male Halfling Wizard 12
Small (3'3") Halfling, Neutral Evil (CR 12)
Armor Class 13
Hit Points 30 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 18 (+4)11 (+0)
Skills Insight +8, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 400 pp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver comb with moonstones (900 gp).


Social Check DCs

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