Patrin Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, grey shirt, and white tie. He is physically well-built. His long black crest is drawn into a two foot long braid. He has a dull look in his red eyes.
Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The war was a terrible time for him, and Patrin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Animal Trainer. He struck the Animal Trainer job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Military, Job. Occupation: Animal Trainer
Voice: Excited and jittery
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 10 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Yurgunn Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a simple grey robe with black stripes complete with hood. She sports blonde long hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is able to fit into much smaller and tighter spaces than normal.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Armorer arts, while her father instructed her in etiquette, music and courtly manner. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Bonds: Rich, Family. Occupation: Armorer
Voice: Dark and ominous
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 8 (-1) | 15 (+2) | 17 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Aquan, Ignan, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +5
Possessions: 600 sp.
Torbera Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left arm. She dresses in grey turtlenecks beneath a brown coat with green slacks. Her tied-back hair is golden. Her fierce amber eyes like to dwell on things.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born in a small village she learned the ways of the warrior from her mother. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has recently gotten a pet goose that steals things from people.
Motivation: Further expansion of business; and her relatives are trying to arrange a marriage
Ideals: Fighting. Bonds: Criminal record, Family, Job. Occupation: Servant
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 10 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 5 (-3) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.
Silaqui Floshem, Female Elf [Permalink]
Personal [hide]
Description: She tends to wear a blue poncho over her likewise colored trousers and shirt. She carries with her a set of bastard swords, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her hair is long and white with streaks of auburn, and is pulled back with small blue clips. Her eyes, though not visible through her cowl, are hazel.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in the west to a Bounty Hunter, Silaqui learned a great deal about her father's area of expertise. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has set out to sabotage the competition.
Motivation: She has passion for adventuring and risk.
Ideals: Fighting. Flaws: Depressed, PTSD. Bonds: Adventurer, Job. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp.
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