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NPC Generator

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Advanced [show]


Avelina Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a well pressed and immaculate suit (or dress). Her golden hair is cut short with large spiked bangs in the front. She tend to wears goggles to shield her eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a Stylist, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town working and never settling down anywhere, but has fallen for a local Stylist. She hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with her crush; and wants a kiss

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Has a crush. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Avelina Berevan, Female Half-Elf Fighter 12
Medium (5'9") Half-Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 64 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Arcana +6, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Auran, Draconic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A necklace of small pink pearls (5000 gp).


Social Check DCs


Lone On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a simple brown robe with black stripes complete with hood. She has styled her orange fur well, parting it to the right. Her copper eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Always inclined to offer people food she seems plenty friendly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She got into the Dyer business at a young age. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She now owns her own business.

Motivation: She is currently in port desperately looking for someone to get her out; and her relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Family, Slave. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Lone On the Water, Female Tabaxi Expert 7
Medium (6'1") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 4000 sp. Obsidian (8 gp). Moss agate (8 gp). Black pearl (1600 gp). Blue quartz (8 gp).


Social Check DCs


Kathra Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears an entirely grey suit with green socks and a vest with buckled shoes. She has styled her black hair well, parting it to the right. Her eyes are likewise blue.

Personality: She loves telling others what to do and how they should feel about things. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kathra took refuge in the old dungeon and found the beat up halberd and armor she uses now. Some 6 years later her spouse died after the birth of her son. Heartbroken, Kathra never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Further expansion of business; and she has a rivalry with the church that dominates her actions

Ideals: Opinionated. Bonds: Religious, Nature, In love, Job. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Kathra Durthane, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Rose Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'8". She sports white clothing, slightly heavier than average wear. She has styled her silver hair well, parting it to the right. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She snorts whenever she laughs or is feeling confident. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Rose was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: Regain custody of her son.

Flaws: Addict. Bonds: Adventurer, Family. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Rose Bigheart, Female Halfling Ranger 7
Small (2'8") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 17 (+3)11 (+0)
Skills Athletics +2, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 8000 sp. Brown-green garnet (50 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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