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NPC Generator

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Advanced [show]


Greeba Bradshaw, Female Half-Orc [Permalink]

Personal [hide]

Description: 4'9" and muscular, this western woman wears a black vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her black boots flare out at the collars. She has moderate length black hair. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is lazy, self-centered, vain, and jealous.

History: Greeba was born in the west. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Persistence. Flaws: Antagonistic, Selfish. Bonds: Poor. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Greeba Bradshaw, Female Half-Orc Bard 7
Medium (4'9") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)8 (-1) 10 (+0)4 (-3)
Skills Intimidation +0, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Sark Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his nunchaku. He is muscular with a powerful set of arms. He wears his brown hair down. His eyes are a pleasant green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Junk Dealer

Voice: Eastern European accent

Attributes [hide]

Sark Myerscough, Male Half-Orc Barbarian 1
Medium (5'8") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +3, History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Crampernap Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: Crampernap is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: To clean up the streets; and to protect his home

Ideals: Extrovert, Optimist. Flaws: PTSD. Bonds: Rich, Guardian. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Crampernap Nucklestamp, Male Gnome Adept 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Lorilla Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a tan shirt with thin brown vertical stripes and yellow pants. Her brown hair has been sun bleached extensively. She tend to wears goggles to shield her eyes.

Personality: Lorilla speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her childhood dream was to be a Scribe, but she was a colossal failure. She's also a talented Scribe, but doesn't like to broadcast it.

Motivation: She's repulsed by the PC; and expand her business

Ideals: Impeccable, Philantrophist. Flaws: Antagonistic. Bonds: Religious, Job. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Lorilla Scheppen, Female Gnome Warrior 4
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 13 (+1)16 (+3) 18 (+4)8 (-1)
Skills Acrobatics -1, Insight +6
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Ignan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +6

Possessions: 200 gp.


Social Check DCs

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