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NPC Generator

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Advanced [show]


Kite Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man is well dressed, but even with his fine clothing he looks run-down. His orange fur is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: The child of western immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He left for the west, certain he would find work there.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic. Flaws: Insane. Bonds: Military, Immigrant, Rich. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Kite Mirror, Male Tabaxi Ranger 10
Medium (6'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)16 (+3) 11 (+0)10 (+0)
Skills Athletics +4, Insight +4
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Goblin
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1700 gp. Rhodochrosite (14 gp).


Social Check DCs


Sun Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Blacksmith does. He wears a feathered hat to hide his balding. This hazel eyed easterner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To be a Barber again; and money/treasure

Ideals: Artistic. Flaws: Insomniac, Mundane. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Sun Candle, Male Tabaxi Commoner 5
Medium (6'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)9 (-1) 15 (+2)6 (-2)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Olunt Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is bristling with hidden weapons, mostly swords and hammers. His long golden hair is drawn into a two foot long braid. His fierce amber eyes like to dwell on things.

Personality: Olunt is depressed about a lot of things. He tends to be a nihilist. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His mother raised him in a mountain cabin. When Olunt reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Depressed. Bonds: Criminal record, Family, Nature, Military. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Olunt Strongheart, Male Dwarf Commoner 11
Medium (4'0") Dwarf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 55 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 17 (+3)8 (-1)
Skills Animal Handling +7, Deception +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Anne Woods, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears tight fighting clothing, which leaves very little to the imagination. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her eyes are violet and she is always smoking a pipe.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Anne was born in the north. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting, Disciplined, Persistence. Bonds: Criminal record, Poor. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Anne Woods, Female Human Cleric 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)10 (+0) 16 (+3)15 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs

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