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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Lewis Altham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a grey cloak and cross-gartered green stockings. His brown hair is lengthy. His fierce blue eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Unemployed born in the past three hundred years. He receives visions of the future at random moments

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out south to avoid the crime he committed. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lewis Altham, Male Human Druid 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 pp.


Social Check DCs


Roland Badger, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his mace ready. He wears his brown hair down. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Roland Badger, Male Human Barbarian 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Shax Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and very much looks the part of a Miner. She has moderate length red hair. Her eyes are a pleasant red.

Personality: She dislikes all the random violence that takes place in the south. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has achieved small success as a Miner.

Motivation: To be a Dyer again; and further expansion of business

Ideals: Pacifist, Gifted. Flaws: Hedonist. Bonds: Job, In love. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Shax Entropy, Female Tiefling Commoner 8
Medium (5'9") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 49 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 13 (+1)15 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Dryden, Female Human [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. She is bristling with hidden weapons, mostly shortbows and bows. She has wavy blonde hair. She has several tiny amethyst earrings on each ear.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a font of random trivia from the lore and stories she has discovered

History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A rival would like her out of the picture; and seeks redemption

Ideals: Logical. Flaws: Depressed. Bonds: Criminal record, Rich, Immigrant. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Ahlyssa Dryden, Female Human Warrior 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)7 (-2) 14 (+2)16 (+3)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5

Possessions: 500 gp. Deep blue spinel (600 gp). 1 Minor magic item.


Social Check DCs

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