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NPC Generator

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Advanced [show]


Morgran Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His brown hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south his family was never financially stable. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He left for the south, certain he would find work there.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Optimist, Joker. Bonds: Poor, Immigrant, Adventurer. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Morgran Battlehammer, Male Dwarf Commoner 9
Medium (4'1") Dwarf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 26 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1000 gp. Hematite (5 gp). Chrysoprase (30 gp). Carnelian (30 gp). Golden yellow topaz (600 gp). Rock crystal (30 gp). Citrine (30 gp). Iolite (30 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Luthra Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is heavily combed to the right. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves telling others what to do and how they should feel about things. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Born in the south to a Shipwright, Luthra learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shipwright work with an outfit from a few towns over. Shipwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and find a way to reverse the transformation of her sister

Ideals: Opinionated. Bonds: Immigrant, Job, Adventurer, Family. Occupation: Shipwright

Voice: Loud with bravado

Attributes [hide]

Luthra Timbers, Female Gnome Barbarian 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 45000 sp. Deep blue spinel (600 gp).


Social Check DCs


Heward Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear flannel. He wears a deerstalker hat to hide his balding. His eyes, though not visible through his cowl, are gray.

Personality: Confrontational and typically high on some drug or another. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Addict. Bonds: Family, Rich. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Heward Deighton, Male Human Commoner 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Performance +2, Stealth -1
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3

Possessions: 100 sp.


Social Check DCs


Gilbert Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'8". He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze, and his gloved hand is found clutching a ceremonial dagger. He sports a long auburn beard, and similarly colored long hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gilbert was raised in a hard working conservative environment. A gifted student he started as a Seamstress, but he got bored and became a Miller. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends.

Ideals: Fighting. Bonds: Rich, Adventurer, Job, Slave. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Gilbert Durkin, Male Half-Elf Aristocrat 7
Medium (5'8") Half-Elf, Neutral Good (CR 7)
Armor Class 9
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1000 sp. Black velvet mask with numerous citrines (140 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (400 gp).


Social Check DCs

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