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NPC Generator

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Advanced [show]


Nija Joy, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a simple green robe with grey stripes complete with hood. Beneath her clothing is a huge mess of scar tissue. Her brown hair is still thick. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: She is mildly Tiefling supremacist, though she does not identify as such. She never wears the same outfit twice, unless she absolutely has to.

History: She was born several months after her father was called into army service. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.

Motivation: Half-Elven compassion.

Ideals: Artistic, Fighting. Flaws: Racist. Bonds: Slave, Military. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Nija Joy, Female Tiefling Paladin 1
Medium (6'2") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp. Obsidian (4 gp). 2 Alchemist’s fire.


Social Check DCs


Oblar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear white pants and tee shirts. His hair is long and black with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His eyes are violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. After months of barely getting by, Oblar managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic. Flaws: Secretive. Bonds: Rich, Immigrant, Criminal record. Occupation: Butcher

Voice: Shortens vowels

Attributes [hide]

Oblar Stoutman, Male Halfling Ranger 3
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Naal Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and he seems to be bored by most things

Ideals: Entrepeneur, Logical. Flaws: Mundane. Bonds: Poor, Religious. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Naal Ilphelkiir, Male Half-Elf Druid 5
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)15 (+2) 7 (-2)15 (+2)
Skills Arcana +5, Survival +1
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Gold dragon comb with red garnet eye (1500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bagabug Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large black jacket. His silver hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the west. Like his mother and his sister before him, after school he went straight into learning to become a Bounty Hunter. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has decided he is irredeemable; and expand his business

Ideals: Joker. Bonds: Immigrant, Rich, Job, Adventurer, Criminal record. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Bagabug Harper, Male Half-Orc Sorcerer 7
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)9 (-1) 5 (-3)13 (+1)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Black velvet mask with numerous citrines (140 gp).


Social Check DCs

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