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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oriff Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has moderate length black hair. Her gray eyes are passionate and lively.

Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth she was tutored by a cruel and relentless mentor. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She'd like to take her coworkers down a peg; and seeks redemption

Ideals: Joker. Bonds: Job, Mentor, Criminal record. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Oriff Strongheart, Female Dwarf Barbarian 3
Medium (3'10") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 19 (+4)11 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dynamic Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His long white fur is drawn into a two foot long braid. His yellow eyes are passionate and lively.

Personality: He has always had a great fascination with Half-Orc culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Rich, Adventurer, Enemies. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Dynamic Moon, Male Tabaxi Wizard 8
Medium (5'9") Tabaxi, True Neutral (CR 8)
Armor Class 10
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 600 gp.


Social Check DCs


Ralf Weston, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized jet on his right hand. He has a long auburn beard with little hanging trinkets. He has gleaming, smiling blue eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. The war was a terrible time for him, and Ralf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He got into the Beggar business at a young age. He was an apprentice working in his father's forge. He has achieved small success as a Beggar.

Motivation: He has money and likes to spend it; and someone believes him a fraud

Flaws: Depressed. Bonds: Rich, Enemies, Military, Job. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Ralf Weston, Male Human Expert 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)5 (-3) 11 (+0)14 (+2)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 4000 cp. Tourmaline (70 gp). 1 Darkwood Shield.


Social Check DCs


Mantus Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black coat over a violet low-cut shirt, and a small hat upon his head. He wears his blue hair up. His black eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Mantus grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Bonds: Poor, Guardian, Military, Adventurer, Nature. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Mantus Pain, Male Tiefling Fighter 2
Medium (5'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp.


Social Check DCs

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