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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerald Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He wears his red hair up. His eyes are likewise gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Fletcher business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to open a new tavern.

Ideals: Passionate. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Gerald Ansley, Male Human Druid 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 7 (-2)15 (+2) 12 (+1)5 (-3)
Skills Acrobatics +0, History +5
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his brown hair in a pixie cut. His eyes are likewise green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.

History: When he was but 5 years old his parents immigrated from the south. Through the years after Lance was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Lance's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: To get a good night's sleep; and an old rival family wants him found

Flaws: Addict, Antagonistic, Insomniac. Bonds: Family, Immigrant. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Lance Blakeley, Male Human Paladin 11
Medium (5'6") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 79 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)6 (-2) 14 (+2)13 (+1)
Skills Animal Handling +6, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2500 gp. Onyx (50 gp). Black pearl (1300 gp). Golden yellow topaz (1300 gp). Lapis lazuli (12 gp). Jet (150 gp). Jet (150 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Melissa Sydney, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'9". She prefers to wear flannel. Her tied-back hair is black. Her eyes are gray and she is always smoking a pipe.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Melissa grew up listening to her father's many stories. She found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Melissa Sydney, Female Human Monk 7
Medium (4'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Athletics +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +6

Possessions: 700 gp.


Social Check DCs


Prosperine Pain, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears very tight pants and wife beaters, though occasionally she sports a green coat. She sports a flattop hair cut. Her white eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses divination through singing.

History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has money and likes to spend it; and to find somewhere to settle down

Ideals: Gifted. Flaws: Insomniac, Mundane, Antagonistic. Bonds: Rich. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Prosperine Pain, Female Tiefling Barbarian 2
Medium (4'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)11 (+0) 8 (-1)14 (+2)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 700 sp. 1 Half-Plate.


Social Check DCs

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