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NPC Generator

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Advanced [show]


Ulfgar Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man wears a grey collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has silver hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He dislikes all the random violence that takes place in the east. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich eastern family. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Pacifist, Athletic. Flaws: Secretive. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ulfgar Ungart, Male Dwarf Bard 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 13 (+1)6 (-2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 130 pp.


Social Check DCs


Bharash Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his copper crest up. His red eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hasn't been sleeping well lately.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Disciplined. Flaws: Insane, Disease, Insomniac. Bonds: Criminal record. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Bharash Jharthraxyn, Male Dragonborn Warlock 3
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)15 (+2) 10 (+0)18 (+4)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 70 pp.


Social Check DCs


Paymon Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man dresses in black turtlenecks beneath a blue coat with pastel slacks. His white hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses divination through singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. After a long history of fighting, Paymon and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Paymon Haunted, Male Tiefling Druid 2
Medium (5'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)13 (+1) 13 (+1)18 (+4)
Skills Medicine +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 700 sp.


Social Check DCs


Great Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His beige fur is drawn into a tight pony tail with a card scrunchie. His yellow eyes are slightly larger than normal.

Personality: Great is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Great grew up listening to his mother's many stories. Great abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He inherited the family business which he has now maintained for 13 years.

Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Great Wind, Male Tabaxi Paladin 6
Medium (6'8") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)10 (+0) 10 (+0)15 (+2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp.


Social Check DCs

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