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NPC Generator

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Advanced [show]


Pirithin Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his white hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Justice, Logical. Bonds: Criminal record, Adventurer. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Pirithin Silvereyes, Male Halfling Warlock 16
Small (3'2") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 59 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)9 (-1) 10 (+0)12 (+1)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1100 pp. Solid gold idol (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). A roughly beaten golden orb (30 gp). Old masterpiece painting (700 gp). Sapphire pendant on gold chain (1200 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Solid gold idol (700 gp).


Social Check DCs


Hunter Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. With a patchy black beard and wild black hair. He has gleaming, smiling blue eyes.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments

History: He was born on a small isolated farm. His divine abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and someone believes him a fraud

Ideals: Fighting, Gifted, Philantrophist. Bonds: Enemies, Adventurer, Nature. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Hunter Selevarun, Male Half-Elf Wizard 2
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)12 (+1) 10 (+0)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 40 gp. 1 Half-Plate.


Social Check DCs


Reirak Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has done his best to style his white hair to look like a famous performer. This blue eyed northerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the west was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Optimist. Flaws: Insane. Bonds: Rich, Immigrant, Criminal record. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Reirak Goblinbane, Male Dwarf Adept 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)14 (+2) 17 (+3)11 (+0)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 350 gp.


Social Check DCs


Clerebold Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man sports grey clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized jet on his left hand. His golden hair, when down, is lengthy. He has brown eyes and a grey hat with a brown feather.

Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. A gifted student he started as a Tailor, but he got bored and became a Healer. He was granted martial powers by his dying sister.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Adventurer, Job. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Clerebold Jacobs, Male Human Expert 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 14 (+2)6 (-2)
Skills Acrobatics +5, Intimidation +0
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2

Possessions: 100 gp.


Social Check DCs

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