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NPC Generator

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Advanced [show]


Oppleby Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. His eyes are brown.

Personality: This man loves writing and to teach people writing more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Athletic, Artistic, Logical. Bonds: Criminal record, Nature. Occupation: Bounty Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oppleby Oomtrowl, Male Gnome Commoner 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 10 (+0)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Valafar Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze, and sports empty pouches on his belt. His chestnut hair is lengthy. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the south, but his parents moved at a very young age to the west. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Flaws: Insane. Bonds: Rich, Criminal record, Immigrant. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Valafar Tragedy, Male Tiefling Bard 5
Medium (6'5") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 9 (-1)18 (+4)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 9
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1000 sp. Freshwater pearl (10 gp). Brown-green garnet (160 gp).


Social Check DCs


Flame In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His fur is cinnamon and curly. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.

History: Flame lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Flame took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has dedicated himself to building a better village for his children.

Motivation: To unite with his brother.

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Adventurer, Family. Occupation: Tailor

Voice: Speaks with squeezed throat

Attributes [hide]

Flame In Woods, Male Tabaxi Warrior 3
Medium (6'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2700 sp. 1 Tanglefoot bags.


Social Check DCs


Blossom Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman is well dressed, constantly wearing a red suit, violet shirt, and white tie, and a wedding ring on her right hand. Her moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Blossom lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her sister's freedom.

Motivation: To get a good night's sleep; and to unite with her sister

Ideals: Artistic. Flaws: Insomniac. Bonds: In love, Job, Family. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Blossom Warmwater, Female Halfling Ranger 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)14 (+2) 11 (+0)14 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Auran, Ignan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. Golden pearl (40 gp). Aquamarine (400 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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