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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shautha Kitchur, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She sports white clothing, slightly heavier than average wear. She wears a small hat to cover her moderate length chestnut hair. This gray eyed southerner is not easily forgotten.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is lazy and tries to find solutions quickly.

History: Her mother raised her in a mountain cabin. After coming to the age of reason, Shautha took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out; and she feels kind of lost in life

Ideals: Joker, Gifted. Flaws: Lazy. Bonds: Immigrant, Nature. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Shautha Kitchur, Female Half-Orc Monk 1
Medium (4'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: Hematite (9 gp).


Social Check DCs


Hugh York, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, brown cloak, and sports empty pouches on his belt. His silver hair, when down, is lengthy. This gray eyed westerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of western immigrants he idolized his father. Hugh was born on a far western island where he grew up under the tutelage of his father, an expert Bellfounder. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Immigrant, Has a crush. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Hugh York, Male Human Fighter 11
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 99 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)15 (+2) 15 (+2)9 (-1)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 1000 gp. Azurite (13 gp). Chalcedony (30 gp). Iolite (30 gp). Freshwater pearl (13 gp). Obsidian (13 gp). Blue sapphire (900 gp). Sard (30 gp).


Social Check DCs


Dean Marston, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He is physically well-built. His brown hair is thinning but still full. His eyes, though not visible through his cowl, are green.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in sword use. He was granted psionic powers by his dying brother.

Motivation: To be a Mercenary again; and further expansion of business

Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Enemies, Job. Occupation: Tailor

Voice: Creaky witch voice

Attributes [hide]

Dean Marston, Male Human Warrior 2
Medium (5'10") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 13 (+1)18 (+4)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Amber (100 gp). 1 Crowbar.


Social Check DCs


Abalaba Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'5" and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her left hand appears badly burned and disfigured. She wears her hair in dreadlocks. Her hazel eyes are slightly larger than normal.

Personality: Always inclined to offer people food she seems plenty friendly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in a small desert village. She dropped out of school before completing her studies. She used her abilities to travel the world and help people.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Bonds: Poor, Nature. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Abalaba Dunben, Female Gnome Fighter 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 42000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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