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NPC Generator

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Ability Scores
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Advanced [show]


Verna Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a well pressed and immaculate suit (or dress). She has done her best to style her silver hair to look like a famous performer. She has a tattooed face.

Personality: Her tongue was cut out and she uses sign language. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She is the product a well kept family trust fund and as such has never really known need. Cursed with vampirism at a very young age, Verna has worked very hard to control her curse. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and wants to open a new tavern

Flaws: Disease, Impulsive, Secretive. Bonds: Rich, Job. Occupation: Gardener

Voice: Eastern European accent

Attributes [hide]

Verna Strongbones, Female Halfling Commoner 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)14 (+2) 12 (+1)9 (-1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1600 sp. Bloodstone (70 gp).


Social Check DCs


Ermina Compton, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She dresses in collared shirts and wears a proper scarf over her head. Beneath her clothing is a huge mess of scar tissue. Her golden hair has been sun bleached extensively. This amber eyed westerner is not easily forgotten.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Rich, Family. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Ermina Compton, Female Human Commoner 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)17 (+3) 12 (+1)8 (-1)
Skills History +5, Intimidation +1
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2400 sp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Delre Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is physically well-built. Her hair is greying and her face has many wrinkles. She has several tiny aquamarine earrings on each ear.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is frequently practicing swordplay.

History: She comes from a rich northern family. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and she wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Military, Nature. Occupation: Dilettante

Voice: Excited and jittery

Attributes [hide]

Delre Goldfinder, Female Dwarf Druid 4
Medium (3'10") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)13 (+1) 16 (+3)9 (-1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp.


Social Check DCs


Seere Wrath, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She sports black clothing, slightly heavier than average wear. She wears her silver hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is very quiet and rarely speaks above a whisper. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She helped her father out around the business and became quite the natural. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Expand her business; and to protect her home

Flaws: Shy. Bonds: Job, Rich, Adventurer, Guardian. Occupation: Sailor

Voice: German accent

Attributes [hide]

Seere Wrath, Female Tiefling Expert 8
Medium (5'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 59 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)18 (+4) 17 (+3)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Draconic, Aquan, Gnoll, Auran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 500 gp. Banded agate (11 gp). Citrine (30 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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