Dûshrat Thorpe, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his glaive. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His fierce amber eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Slave Trader
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 400 gp.
Biri Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. She has moderate length rusty crest. Her gold eyes are slightly larger than normal.
Personality: She can speak with the recently deceased. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. At a young age her mother died while driving off some goblins. Her father being the stubborn sort decided to stay and helped train her in ceremonial dagger use. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.
Ideals: Gifted, Fighting. Bonds: Religious, Enemies. Occupation: Barrister
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 11
Hit Points 61 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Darrak Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and white with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His fierce amber eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Darrak was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent father; and he's looking for his big break
Flaws: Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 150 gp.
Enialis L'Fondant, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in yellow turtlenecks beneath a black coat with yellow slacks. His white hair is drawn into a tight pony tail with a rose scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Enialis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.
Motivation: He is content.
Ideals: Gifted. Flaws: Insomniac, Antagonistic, Mundane. Bonds: Nature. Occupation: Interpreter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Celestial, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: Deep blue spinel (1500 gp). Jasper (30 gp). Violet garnet (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!

